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If tablecheck(AllowedClassnames, v.ClassName) then Instance.new('Model',game.Lighting).Name='Copy'įindLoop2 = function(children) - Function: findLoop, Description: Just a find loop, Variables: children (Part).įor i,v in pairs(children:GetChildren()) do Part.BrickColor = BrickColor.new(brickcolor) Part.CFrame = CFrame.new(n(cframe),n(cframe),n(cframe),n(cframe),n(cframe),n(cframe),n(cframe),n(cframe),n(cframe),n(cframe),n(cframe),n(cframe)) Part.Size = Vector3.new(n(size),n(size),n(size)) If part:IsA'Part' or part:IsA'WedgePart' or part:IsA'SpawnLocation' or part:IsA'Seat' then If part:IsA'Part' or part:IsA'SpawnLocation' or part:IsA'Seat' then To use this copier you will need 6GB+ RAM.Ĭopy = true, - Using this option might cause lag in game but it doesn't remove the game.Ĭreator = '001', - Created by 001 from .ĮverythingAnchored = false, - Anchors every part.ĬopyLightingProperties = true, - Copy ambient, skybox, timeofday, globalshadows, etc properties from Lighting.ĪllowedClassnames = ,'".tostring(v.Name)."',".tostring(v.MeshType).")") - MeshĬ=function(part,name,everythinganchored,shape,usepartcolor,cancollide,locked,anchored,archivable,formfactor,size,cframe,brickcolor,transparency,material,reflectance) What's 10xCopy? The 10x faster remade version of my old place copier. Go to studio, new script, paste, remove the elysian/executer outputs on the top. Wait till it starts printing massively.ħ. RAW Paste Data I have the script But since I am giving you guys a script can you do a favour and get me this gameĤ.